#dsp

I discuss some lovely-sounding reverbs that make echo densities build up over time, as in a real room. They're available in my VST/AU plugin, and I link to Max/MSP versions as well.

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I discuss how algorithmic reverbs work using the popular “Freeverb.” I give details on feedforward/feedback delays and allpass filters, and I include a Max/MSP patch to play with.

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One way to get more variety when transforming data into audio is to change the encoding. Today I'm implementing the VOX ADPCM telephone codec—which I especially like—in Rust to accomplish this!

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