#databending
Databending Part 5—Listening to Telephone Codecs
One way to get more variety when transforming data into audio is to change the encoding. Today I'm implementing the VOX ADPCM telephone codec—which I especially like—in Rust to accomplish this!
Databending Part 4—Data to Audio with a Rust Tool
Manually importing data as audio in Audacity sounds super cool but takes a while and slows down my composition. Today I'm automating it in Rust!
Databending Part 3—Glitching MP3s with Python
I'm continuing my databending series. Today we'll discuss how to use Python to easily glitch up MP3s, adding warbles, clicks, and other cool noise!
Databending Part 2—Hacking MP3s
I'm continuing my databending series with a look at MP3s. We'll talk about how to glitch and corrupt them into oblivion while still leaving them playable!
Databending Part 1—Raw Data in Audacity
Did you know you can listen to pretty much any file as an audio file? Let's look at how it works and what it sounds like!